Archive for category Personal

Apr
18

Relaunch – Redesign – Refocus

Posted by on Sunday, 18 April, 2010

Focus

Finally, after a few months of talking, I launch the new “Lost in Japan” site with a new design and layout. Also, I’ll try refocus and actually produce some meaningful articles on here from time to time!

Note that the re-design is not 100% complete, there will be some small changes during the near future, but I thought it was time to at least launch the major updates of the site. Oh and WordPress is also updated from the ancient version I was running before, so it should run a bit smoother now.

Photo by dsevilla

May
05

Photos contiuously updated on Flickr

Posted by on Saturday, 5 May, 2007

I just wanted to let you know that if you are looking at this page to see if there are any new photos uploaded, you will not see any. I have stopped uploading photos here completely and rely only on Flickr now.

Please see the link below.

Also, to always see the latest photo additions, you can use the following RSS feed:

RSS Feed to Johan’s Flickr Photos

Aug
22

A Glimpse Into My Dark Past

Posted by on Tuesday, 22 August, 2006

I was doing a vanity search on Google (where I turned up as no.1…but that is beside the point), far down I rediscovered something I had forgotten about:
Skull and Crossbones
Tronic’s CSDB Profile

The CSDB is the C-64 Scene Database and is a fairy detailed database of the “scene” (i.e. piracy/demo-making/cracking etc.) of the good old Commodore 64. In its archive it has information on people involved, games released, demos produced, and much more. The entry on me is not 100% accurate (it probably isn’t for anyone) but I think it is good enough considering the archive came into existance a few years ago but is referring to a period that happened 15-20 years ago.

There you have it. It’s out of the box now. I came out of the pirate closet. Although, back in the days when I was most active (1989-1991) no one used the term “pirate” and, as far as I know, no one among the people who are actually on the inside on the current scenes (be it PC or ISO, or whatever) actually uses the term to describe themselves.

What did we do back then? Well, during the time of my peak, the “scene” was virtually split into two parts (it wasn’t from the beginning) with some people keeping it 100% legal and producing music, graphics, and mesmerizing demos for the enjoyment of their fellow demo-making friends. The other part of the scene was in a more grey area from a legal perspective. These people looked down upon the demo-scene as not being the “real” scene, because after all, this kind of behavior was born out of hacking and cracking copy-protections from games. True – this part of the scene sourced original games, cracked (removed) the copy-protection, and then spread the game to all their closest contacts via mail, and later via modem. To get bragging rights, there was always a short intro attached which said who had cracked it when. For the most hardened crackers & scene-people it was (and still is) more about getting attention from your peers for a job well done as well as the satisfaction one gets after completing a difficult task, rather than spreading & copying the actual game that brought upon this behavior.

From the beginning, people were operating on their own, but quickly friends began to join up into groups to split responsibilities among themselves. There were always a few select groups that were deemed as better and cooler than others, and these groups and their members were called “elite”. The elite during the late 80’s, beginning of 90’s when I was active were groups like Legend, Ikari, Talent, Illusion, Genesis Project, Empire, Random, Paramount, etc. Earlier members of this highly admired elite were Triad, Fairlight (still alive!), Elite, ESI, Hotline, SCC, WCC, DCS, etc. What did you have to do to become “elite” ? Well, as in all socities, it is partly what you do and partly who you know. Without talent or contacts you were not getting anywhere. However, once in, when you were rubbing shoulders with the highrollers, then you could relax again. No more need to prove your worth. Just keep your cool, keep an elite attitude (whatever that meant) and your place in the top was guaranteed. I have to be honest, towards the end before I decided that the C-64 was not fun anymore and I quit, I really did not contribute much to our group’s (Illusion at that time) sucess but rather mainly hung around the top BBSs, talking about various stuff in the forums there and downloaded newly released stuff. It was an easy life once you were there!

Oh my, I got really nostalgic and carried away and wrote a way too long post! I’ll have to make a follow up post later and sign off now.

Apr
04

Tour for the new hired

Posted by on Tuesday, 4 April, 2006

I was greeted by this message on the Company Intranet this morning:

Please be aware that the tour for the new hired will be held during the subjected time to show them the working place. May cause some disturbance to your work.

I don’t know why, but it just cracked me up…. Must be tired. It’s that time of the year I guess – when hordes and hordes of young people start their new jobs.

Apr
02

Photos Now Available on Flickr

Posted by on Sunday, 2 April, 2006

I have started publishing my photos on Flickr now as well. To see my photos there, go to:

http://www.flickr.com/photos/lostinjapan/

For now, the plan is to upload most photos there, and then keep some of the best here locally. As for now, I do not have a Pro Flickr account, so there are not so many. I plan to upgrade shortly and start uploading my backlog of photos.